Move variable declaration inside define
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@ -356,7 +356,7 @@ fill(
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) {
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/* fill opaque region */
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int x, y, i;
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int x, y;
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UINT8 ink8 = 0;
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INT32 ink32 = 0L;
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@ -372,6 +372,7 @@ fill(
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} else {
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#if defined _WIN32 && !defined _WIN64
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int i;
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dx *= pixelsize;
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for (y = 0; y < ysize; y++) {
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UINT8 *out = (UINT8 *)imOut->image[y + dy] + dx;
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