#!/bin/bash # Set up development environment. set -eu HERE=$(dirname ${BASH_SOURCE:-$0}) HERE="$( cd -- "$HERE" > /dev/null 2>&1 && pwd )" ROOT=$(dirname "$(dirname $HERE)") # Source the env files to pick up common variables. if [ -f $HERE/env.sh ]; then . $HERE/env.sh fi # Get variables defined in test-env.sh. if [ -f $HERE/test-env.sh ]; then . $HERE/test-env.sh fi # Ensure dependencies are installed. bash $HERE/install-dependencies.sh # Handle the value for UV_PYTHON. . $HERE/setup-uv-python.sh # Only run the next part if not running on CI. if [ -z "${CI:-}" ]; then # Add the default install path to the path if needed. if [ -z "${PYMONGO_BIN_DIR:-}" ]; then export PATH="$PATH:$HOME/.local/bin" fi # Set up venv, making sure c extensions build unless disabled. if [ -z "${NO_EXT:-}" ]; then export PYMONGO_C_EXT_MUST_BUILD=1 fi ( cd $ROOT && uv sync ) # Set up build utilities on Windows spawn hosts. if [ -f $HOME/.visualStudioEnv.sh ]; then set +u SSH_TTY=1 source $HOME/.visualStudioEnv.sh set -u fi # Only set up pre-commit if we are in a git checkout. if [ -f $HERE/.git ]; then if ! command -v pre-commit &>/dev/null; then uv tool install pre-commit fi if [ ! -f .git/hooks/pre-commit ]; then uvx pre-commit install fi fi fi