Update README
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@ -32,14 +32,14 @@ of it, and exposes only plain datastructures that reflect the network response.
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We'd position it similarly to how `urllib3` is positioned to `requests` now.
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A focused, low-level networking library, that `requests` then builds the
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developer-focused API on top of.
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* The current implementation includes all the async API points.
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The `PoolManger.request()` and `PoolManager.close()` methods are currently
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stubbed-out. All the remaining implementation hangs off of those two points.
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* A big chunk of this is implemented now. Streaming requests and responses are
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supported. Connection pooling is stubbed-out at the moment, but all in place.
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GZip decoding is stubbed-out at the moment, but easy to do, and all in place.
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Theres various stuff around connection closing and error handling still to finesse.
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* Take a quick look over the test cases or the package itself to get a feel
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for it. It's all type annotated, and should be easy to find your way around.
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* I've not yet added corresponding sync API points to the implementation, but
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they will come.
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* There's [a chunk of implmentation work towards connection pooling in `requests-async`](https://github.com/encode/requests-async/blob/5ec2aa80bd4499997fa744f3be19a0bdeccbaeed/requests_async/connections.py). I've not had enough time to nail it yet, but it's got the broad brush-strokes, and given me enough to get a rough feel for how much work there is to do.
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* We would absolutely want to implement HTTP/2 support.
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* Trio support is something that could *potentially* come later, but it needs to
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be a secondary consideration.
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